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Creates a source of frames from a device camera.

see

https://docs.zap.works/universal-ar/javascript/pipelines-and-camera-processing/

Hierarchy

  • CameraSource
    • CameraSource

Index

Constructors

Methods

Constructors

constructor

Methods

destroy

  • destroy(): void
  • Destroys the camera source.

    Returns void

pause

  • pause(): void
  • Pauses the camera source.

    Returns void

start

  • start(): void
  • Starts the camera source.

    Starting a given source pauses any other sources within the same pipeline.

    Returns void

Legend

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  • Property
  • Method

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