In this case the camera moves and rotates in world space around the anchor at the origin.
Camera sits at the origin of world space, but rotates as the user rotates the physical device.
When the Zappar library initializes, the negative Z axis of world space points forward in front of the user.
In this mode, tracked anchors move in world space as the user moves the device or tracked objects in the real world.
Camera sits, stationary, at the origin of world space, and points down the negative Z axis. In this mode, tracked anchors move in world space as the user moves the device or tracked objects in the real world.
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The pose modes that may be used for the camera to move around in the scene.